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Scripted Production Tools

 

Jump To:  Proxy World | Wire Editor | GIF Maker | Proxy Bones | N-Gage Viewer | Toon Editor

 

 
Christopher Adams Proxy World MEL Tool
Level Editor for Non-Artists

 Maya Tool Proxy World

Completely MEL driven Level Editor used for creating Ms. Pacman: Maze Madness 2 Levels for all target platforms.  Users are not required to have previous Maya skills to build gameplay.

Proxy World Demonstration
320x240, 10.1mb
   View Windows Media Version

 

 
Christopher Adams Wire Editor MEL Tool
Create Custom Controls for Animation Rigs

 Maya Tool Wire Editor

Creating visually appealing custom rigs doesn't have to be a burden thanks to this intuitive wire creation system. Create and customize curve shapes, then store them in handy collections for reuse on a later project.

Wire Editor Demonstration
640x480, 3.53mb
Wire Editor Demonstration
320x240, 2.87mb

View Quicktime Version Wire Editor Demonstration
640x480, 6.92mb
Wire Editor Demonstration
320x240, 3.79mb

View Windows Media Version

 

 
Christopher Adams GIF Maker MEL Tool
Create Animated GIFs in Maya

 Maya Tool GIF Maker

Due to the ever growing requests from producers to create animated GIFs for their Power Point Presentations, GIF Maker was created to eleviate the hastle of format conversion. Now any artist can render a Power Point friendly animation natively out of Maya, without having to understand the external conversion process.

GIF Maker Demonstration
640x480, 3.29mb
GIF Maker Demonstration
320x240, 3.50mb

View Quicktime Version GIF Maker Demonstration
640x480, 6.92mb
GIF Maker Demonstration
320x240, 3.79mb

View Windows Media Version

 

 
Christopher Adams Proxy Bones MEL Tool
Bipedal Skeleton Builder

 Maya Tool Proxy Bones

An automated skeleton creation tool for bipedal characters.  Having a tool for this task not only speeds up humanoid rig creation, but ensures that naming and joint alignment are consistent.

Proxy Bones Demonstration
620x480, 5.67mb
   View Quicktime Version

 

 
Christopher Adams N-Gage Viewer MEL Tool
Custom Aspect Viewer/Renderer

 Maya Tool N-Gage Viewer

This custom viewer interface was used by artists to previsualize content on the N-Gage device.  Given such a low resolution, it was necessary to quickly judge how scale would affect the final look of an asset. The artist could also render the active view directly into the Toon Renderer detailed below.

Click here for full details!    View Full Details

 

 
Christopher Adams Toon Editor MEL Tool
Simplified Toon Renderer

 Maya Tool Toon Editor

This tool is a simplified cartoon shader frontend for Maya's Mental Ray renderer.  By creating a custom interface and only exposing a limited set of necessary attributes, artists could create toon rendered backplates without having extensive knowledge of Mental Ray or complex shading networks.

Click here for more details!    View Full Details

 

 

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